Tuesday, 4 February 2020

Pathfinder: Wrath of the Righteous sends players to hell, without Kingmaker's demonic learning curve

Owlcat Games doesn’t do small. Its first game, 2018’s Pathfinder: Kingmaker, is one of the most ambitious CRPGs I’ve ever played. No mere mercenary, the player eventually rules over an entire kingdom, making decisions that define the fate of hundreds if not thousands of people. A nontraditional monarch, to be sure—one who regularly puts courtly duties on hold to go adventuring—but Kingmaker had an element of the grandiose that’s usually lacking in RPGs.

It was also...well, broken. And where it wasn’t broken, it was impenetrable. There were a lot of strange decisions made with Pathfinder: Kingmaker, decisions that detracted from the remarkable story being told, and only some of which were fixed with the eventual Enhanced Edition.

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from PCWorld https://ift.tt/3b8UZio

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