Yooka-Laylee and the Impossible Lair review: Not impossible, but not very fun either
I’ll never finish Yooka-Laylee and the Impossible Lair—and no, not because it’s impossible. It’s not, but I do find it pretty tedious and that’s damning enough. After twelve hours of so-so platforming and a few stabs at finishing up its final challenge, I’m calling it quits.
And I’m a bit disappointed, I’ll admit. I’m one of the few who really enjoyed the first Yooka-Laylee and its take on Banjo-Kazooie era mascot collectathons. This sequel ditches that format for a Donkey Kong Country-esque side-scrolling platformer, and loses much of its character in the process. There are neat ideas here and there, but by and large they’re the parts that don’t involve platforming, while the meat of the experience is simplistic and overfamiliar.
from PCWorld https://ift.tt/2o2kH4D
Labels: PCWorld
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